Plugins available for RealSoft 3D
Dynadream
DynAtomic consists
of
- Real Cloth
- Real Boom
- Real Wobble
RealCloth
Realcloth is a cloth simulation system
built to seamlessly integrate into Realsoft
3D. Currently in Beta - we expect Realcloth
to be released very soon as Carlo is a very
quick programmer ;)
It can use any object in Real as the cloth
object - even a garment creation tool is
under development. To find out more about
Realcloth - goto his site at:
http://www.dynadream.com
Realcloth is slated for
release early in 2004. Purchase price will
be around $230 Euro. There will be a demo
version available for $90 Euro. TBC at time
of writing
Real Boom (advanced particle
system dynamics) and Real Wobble
(semi-rigid softbody dynamics) are currently
undergoing beta testing for V4.5. Betatesting
these plugins for V5 will start very soon.
SDSpecular: Carlo released
his plugin called SDSpecular,
which helps you with SDS modelling. It is
able to display a poly and a smooth version
of your SDS model. This can make SDS modelling
a tad easier. Available for both Windows
and Linux for free!
RealMoca: another free
Dynadream plugin
that allows you to import Biovision©
BVH motion capture files
Further information on these plugins yet
to be announced. Interview with Carlo click
here.
For a personal profile on Carlo click here.
Delta
Engineering
Chrono - Multibody simulator
Chrono is a multi-flexible-body 3D simulation
software. It allows you to perform simulations
of whatever virtual mechanism you can model
on your computer, made of parts (either
solid or flexible), actuators, motors, links
between parts, spring, dampers, etc.
For example you can build a car, turn the
engine on, drive it and watch the roadhandling
during manouvers: the results are physically
correct. The car will behave as if it had
real tyres, steering arms, springs, suspensions.
Each part has properties such as mass, inertia,
elasticity, resilience, surface friction,
thermal coefficient, and so on. It is possible
to treat some parts as flexible bodies using
FEM (finite element method) advanced non-linear
dynamics.
Useful for biomechanical studies, impact
and crash test researches, cloth simulation,
character animation, physically-based modelling
and much more.
http://www.deltaknowledge.com/chrono/index.php
(Page has been updated with new images and
example animations)
Currently under beta testing now - awsome
stuff ! For interview with Alessandro click
here. For
a personal profile on Alessandro click here.
Schmeling consulting:
Bricks shader - VSL material
object
Bricks is a VSL object for rendering various
types of bricks, scales or shingles. It
provides easy-to-use controls for setting
its parameters while retaining full flexibility
for rendering complex patterns. It is provided
as Freeware
Cellular shader
The cellular shader plugin is a VSL object
for rendering various types of cellular
patterns. It is an implementation of Steve
Worley's Cellular Texture Basis Function.
It is provided as Freeware
Random Scratches
Random Scratches is a VSL shader object
which calculates scratch-like surface details,
useful for ageing the appearance of objects.
It is provided as Freeware
Wavefront OBJ import/export plugin
Wavefront OBJ import/export imports Wavefront
OBJ files into Realsoft3D and exports geometric
objects from Realsoft3D to Wavefront OBJ
format. It is provided as Freeware
USGS DEM import
USGS DEM import imports Digital Elevation
Model (DEM) files from the U.S. Geological
Survey (USGS) into Realsoft3D. It is provided
as Freeware
Photoshop import / export
The Photoshop image format plugin reads
and writes Photoshop .psd files. It is provided
as Freeware
Michaels webpage can be found at: http://www.schmeling-consulting.de
For interview with Michael click here.
Arch-Soft
Illustrator import
Illustrator files can now be imported
into Realsoft 3D ! This new plugin enables
any Illustrator v3.0 or earlier file to
be imported into RS3D as Nurbs curves, or
polygonal shapes. Officially, only v3 files
work, but anything upto v10 should work
also. Allowing powerful curve editing features
of Illustrator to be used for object creation.
GREAT for importing logos. AI import plugin
can now be purchsed through VRgrafix.
Reducer
An SDS/polyface reduction tool. Allows
the user to reduce the amount of faces of
an object interactively.
Splitter
Allows the user to specify where an
SDS object can be broken. Allows several
objects as cut planes - creating a new shape
for each cut. Useful for object simplification
/ creating explosions etc.
VRML import/export
VRML is an abbreviation for Virtual Reality
Modelling Language. Its main application
is for creating low polygon environments
for the web. Available now.. Import and
Exporting supported.
IGES import/export
IGES is a popular import/export format used
by CAD programs and High end 3D applications.
Its advantages over DXF or 3ds is it natively
handles NURBS meshes and curves. As Realsoft
3D is a powerful 3D NURBS modeller as well
as SDS modeller - IGES allows users to import
/ export files from applications such as
Microstation (CAD), Maya (High end 3D package)
and many others. Applications such as NuGraf
and Polytrans can read in IGES files and
export them in turn to 3ds. Lightwave files
etc.
To be released as a seperate plugin - available
now. Currently at version 1.3. For interview
with Kimmo click here.
DAM Entertainment:
Promethean FX composite
PrometheanFX is an easy-to-use, yet
advanced 3D particle effects application.
It allows you to create breathtaking effects
quickly and allows you to merge them seamlessly
with pre-generated images from many 3D applications
such as 3D Studio MAX™ (via VRML'97),
Cinema4D™, Lightwave™ v5.x+,
Realsoft3D™, and World Contruction
Set™.
Primarily used for its Real-time OPGL display
of effects and particle systems, can be
composited onto scenes created from Realsoft3D,
importing the cameras and lights and add
the effects to the rendered output.
more info at DAM entertainment website:
http://www.dam-ent.com/
Interview with DAM coming. Stay tuned.
CSC-Scientific Computing
Ltd
Protein Data Bank import
has developed plug-ins for importing PDB
(Protein Data Bank) molecule files and volumetric
voxel data. For more information, email
Jyrki.Hokkanen@csc.fi
Frank Dodd
Visual RPL
Visual RPL does its best to make RPL more
accessible to Realsoft users, RPL can be
quite daunting and difficult to program
in, mainly because it is based on FORTH
which takes quite a different direction
from other programming languages. However
VRPL takes small pieces of RPL code and
uses them in natural English sentences to
construct programs using little more than
some logical thinking and some algebra.
Great little utility - more info / file
download from: http://web.ukonline.co.uk/frank.dodd/Real3D/Resources/Applications/VRPL.html
Frank is currently working on creating
VRPL into a Java compatible application
suitable for Version 4.5 - Almost in Beta
testing. For an interview with Frank click
HERE. For
a profile on Frank click HERE.
Standard Importers:
3ds
3ds is the standard export format for
3ds Max. It allows Max users to have backward
compatibility between versions. 3ds is a
polygon only format, hence all NURBS, SDS
and CSG models of real are converted to
polyface meshes.
DXF
DXF is a very old legacy export format developed
for AutoCAD.
This allowed all CAD programs the ability
to exchange data. It is also a polygon export
import filter, hence polyface meshes are
exported from RS3D and tri face meshes are
created when imported. These can be converted
to SDS objects for fine tuning and modification.
|