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Petrie Plaza
By VR.grafix, 2002
 
glossary

Shader Terminology - Cross software:

Many programs have different names for what is, essentially the same thing.

We have attempted to compile a list of such terminology here.

 

3D Applications Cross Terminology

 

 

 

 

 

Application

Realsoft 3D

3D Studio Max

Lightwave

Maya

 

 

 

 

 

Shaders

 

 

 

 

Self Illumination

Illumination

Self Illumination

Luminosity

Incandescence

Glossiness Illumination channel/spec Shininess/ Shin strength Specular Level Eccentricity/ Roughness
Transparency Transparency Opacity Transparency Transparency
Ambient Global param Ambient Diffuse Ambient
Colour Color Diffuse Surface Colour Color
Reflection reflection reflection reflectivity reflectivity
Refraction Optical Thickness Refraction Refractive Index Refractive Index
 

 

Page updated on Tuesday, 25 February, 2003 . For feedback / model submissions or articles - please email us.
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