| Shader
Terminology - Cross software:
| Many programs have different names
for what is, essentially the same
thing.
We have attempted to compile a list
of such terminology here.
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3D
Applications Cross Terminology
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Application |
Realsoft 3D |
3D Studio Max |
Lightwave |
Maya |
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Shaders |
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Self Illumination |
Illumination |
Self Illumination |
Luminosity |
Incandescence |
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Glossiness |
Illumination channel/spec |
Shininess/ Shin strength |
Specular Level |
Eccentricity/ Roughness |
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Transparency |
Transparency |
Opacity |
Transparency |
Transparency |
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Ambient |
Global param |
Ambient |
Diffuse |
Ambient |
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Colour |
Color |
Diffuse |
Surface Colour |
Color |
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Reflection |
reflection |
reflection |
reflectivity |
reflectivity |
| Refraction |
Optical Thickness |
Refraction |
Refractive Index |
Refractive Index |
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